# Enriching Events

## Enrich events with additional context to make debugging simpler.

* #### [Breadcrumbs](/platforms/godot/enriching-events/breadcrumbs/)

  Learn more about what Sentry uses to create a trail of events (breadcrumbs) that happened prior to an issue.

* #### [Context](/platforms/godot/enriching-events/context/)

  Custom contexts allow you to attach arbitrary data (strings, lists, dictionaries) to an event.

* #### [Scene Tree](/platforms/godot/enriching-events/view-hierarchy/)

  Learn more about capturing scene tree data during errors and crashes. Sentry provides a visual representation of your game's scene tree at the time of failure, giving you additional insight into issues.

* #### [Screenshots](/platforms/godot/enriching-events/screenshots/)

  Learn more about taking screenshots when an error occurs. Sentry pairs the screenshot with the original event, giving you additional insight into issues.

* #### [Tags](/platforms/godot/enriching-events/tags/)

  Tags power UI features such as filters and tag-distribution maps. Tags also help you quickly access related events and view the tag distribution for a set of events.

* #### [Users](/platforms/godot/enriching-events/identify-user/)

  Learn how to configure the SDK to capture the user and gain critical pieces of information that construct a unique identity in Sentry.
